HOME

GAMES & SUCH

WARFIGHTER SERIES

THE NEXT WARS

WORLD OF ESAENE

STRIKE FORCE

BONUS CONTENT

GAME SUPPORT

DOWNLOADS

FUTURE PROJECTS

CONSIMWORLD BOARD

THE BAYONET CLAN

ABOUT US

CONVENTIONS

PRESS ROOM

NEWS ARCHIVE

CONTACT US

LINKS WE DIG

QUICK LINKS

ESAENE DESIGN DIARY

MILITARY ACRONYMS

PARTNERS

GROGNEWS

S2Company.com


BayonetGames' Warfighter System

Modern maneuver combat at the platoon level.

 

  With units representing platoons, sections, and individual leaders, the Warfighter system immerses gamers in modern maneuver combat across the globe. Some scenarios are hypothetical; others are based on real events. All games are compatible with each other, allowing players to mix and match their own scenarios. Don't just read the news, use it to create your own game...
World of Conflict
A combination of The Guards and Maneuver Warrior, World of Conflict covers battles through the contemporary world. Reconfigured maps from MW and TG inhabit a new set with the 3d edition rules and all-new scenario books, which update and balance the battles from the previous games.
Asian Thunder
The Iranian push toward the Azeri capital of Baku has to go thru the border city of Salyan. As the Azeris and Iranians battle it out, the Russians and Americans both make cameos. Lots of open tank country surrounding a city that hugs a river, and makes for some challenging maneuver
Maneuver Warrior
Modern combat all over the globe. Scenarios cover Chechnya, Iraq, Palestine, and more. Merkavas, Strykers, T-80s, engineers, and partisan snipers. Watch online for scenarios to support this game, and integrate with the first two.
Warfighter 101: The Guards
Features new rules for civilians, a British infantry battalion, government militia that plays on both sides, and 4 geomorphic maps. Includes 4 maps, 3 scenarios, and the new rules for civilians, as well as the latest edition of the standard rules for the entire W101 line, and 2 blank OPORDs for you to construct your own missions.
Warfighter 101: Movement to Contact
The first game in the Warfighter 101 series! A US battalion takes on the OPFOR at Fort Irwin, California. Great training for soldiers and wargamers alike. Read more.
BayonetGames Warfighter series is divided into two levels of complexity: Warfighter 101 for those interested in quick-and-dirty games, and the full Warfighter Series for hard-core gamers who want rules for replicating multiple aspects of modern combat. Both use the same basic rule mechanics. Read more here (animated "how to" coming soon).
The Warfighter System of Games
The Warfighter Series is a played on maps with 1 hex = 1000m. Pieces are platoons/sections, with some single command vehicles. The innovative ZOC system allows players to establish fires while movement is taking place. Combat is resolved using one of three different tables, depending on weapons systems. Game turns represent 10-15 minutes.

Games typically last 60-90 minutes for Warfighter 101 series games, and a bit longer for full Warfighter series games.

 

Links & Downloads

NEW! Download: Accessory Counters for Warfighter Series games (PDF)

Download: Battle charts for The Guards

Download: Battle charts for Movement to Contact

Download: Tabletop Reference Card

Download: The Guide to OPORDs

Download: The Warfighter 101 Rules errata

View: The frontal armor arc for unit facing

Link: Designer's notes at Wargamer.com

Link: National Defense Magazine (Dec 2005)

Link: Review at Wargamer.com

Reference: Doctrinal Terms, Acronyms, Abbreviations

Copyright 2003-2011 BayonetGames * For information, contact webmaster-AT-BayonetGames.com
Last overhauled 1 December 2011